All weapons are sharing the same main stats:
-Flat attack from 200 to 1000 (breakthrought 4).
-HP% ATK% or DEF% as substat.
Accesssories only have 1 main stat but limited for elemental dungeons to 4 defined possible sub.
And for dark/light dungeon, it’s split by 50% of all regular elemental dungeons.
Weapons/Accesories rules:
They are limited to your unit class, you can’t equip a mage weapon to a striker for example.
You can use a special abrasive to force the substat (in the limited range of the dungeon), but not the accessory/weapon type.
Global gear rule:
All other subs are randomly generated but can’t be the same as main and sub-substat (if your sub is HP% you can’t get another HP%).
Earth Dungeon: Dek’Ril & Mek’Ril
Name | Effect | Best for |
---|---|---|
Violent Sledgehammer | Increases damage dealt proportional to the caster’s missing Health (Max [60%]) | D.Stella evasion or any striker that can survive and counter or use it |
Token of the Supreme Witch | Has a [100%] chance to remove 1 debuff from the caster when performing an action | Any one except Veronica as it’s already her passive |
Meteor Mashers | Has a [50%] chance to increase Evasion by [6%] when scoring a critical hit (max 5 stacks) | A ranger using evasion build |
Thumping Knuckle Dusters | Increases damage by [10%] of the target’s Attack when attacking | D.Astei, Ame |
Iron Messiah | Applies a barrier equal to [30%] of Max Health for [1] turn(s) to the ally with the lowest Health when using a single-target skill | Just not Tio as it’s her S1 |
Fixed main stats on accessories:
– Accuracy
– Hp on hit
– Evasion
– Attack %
Name | Effect | Best for |
---|---|---|
Dancer’s Bracelet | Increases Effectiveness proportional to missing Health (max [50%]) | Any striker that can inflict debuffs |
Charmer’s Necklace | The wearer takes [30%] of the damage all allies take (only the ally with the highest Max Health can activate this effect) | Any one with a full HP build |
Clear Mind | Heals for [30%] of Max Health when dodging an enemy attack | A ranger using evasion build |
Memento Mori | Increases Attack by [8%] at the start of a turn (max 5 stacks) | Any dps mage, mage using burning debuff like Iris |
Saint’s Ring | Has a [100%] chance to remove 1 debuff from the caster at the start of a turn | Any healer that needs to counter silence/stun |
Water Dungeon: Glicys
Name | Effect | Best for |
---|---|---|
Twin B | Increases Critical Hit Chance by [2%] each time when performing an action (max 10 stacks) | Anyone, Noa |
Force Field Generator | Grants a barrier to the caster equal to [20%] of the caster’s Max Health for [2] turn(s) when performing an action | Any one except Veronica as it’s already her passive and it’s better (40%) |
Rampaging Caracal | Has a [100%] chance to inflict Marked for [1] turn(s) when attacking a single target | Any |
Noblewoman’s Guile | Has a [70%] chance to inflict Bleeding on all targets for [Turn] turn(s) when attacking all enemies | Bleeding team mage |
Emblem of Dominance | Has a [100%] chance to increase the Defense of all allies by [50%] for [1] turn(s) when using a burst skill | Mene |
Fixed main stats on accessories:
– Defense %
– Critical %
– Speed
– Resilience
Name | Effect | Best for |
---|---|---|
Clock Up | Has a [100%] chance to increase Critical Damage by [50%] for [1] turn(s) when inflicted with a debuff at the start of the turn | Any striker in a fight with debuffs |
Blue-Gems White Ring | Has a [100%] chance to increase the Priority of the caster by [10%] when hit (Only once per turn) | Leo, any defender you want to speed up |
Combination Simulator | Has a [75%] chance to increase Accuracy and Effectiveness by [50%] for [1] turn(s) when entering a battle | Fast debuffer like Tamara, NOT Valentine |
Search and Destroy | Has a [100%] chance to increase Critical Hit Chance by [6%] at the start of a turn (max 6 stacks) | Any dps mage |
Resurrection Token | Has a [100%] chance to resurrect and heal for [30%] of Max Health when killed (activated once per battle) | Any healer, good in pvp |
Fire Dungeon: Blazing Knight Meteos
Name | Effect | Best for |
---|---|---|
Surefire Javelin | Increases damage dealt by [2%] of the target’s Max Health when attacking a single target | Striker with single target skills like Aer |
Talisman of Animosities | When using a single-target skill, increases the caster’s Priority by [10%] | Hyanbul Lee or defender with counter set |
Heartunder’s Blade | Has a [50%] chance to inflict Burned for [2] turn(s) when attacking a single target | Any single target ranger using an Iris/Parti combo |
Fire Fists | Has a [100%] chance to reduce the cooldown of an ultimate skill by 1 turn when killing an enemy | D.Astei |
Royal Stinger | Heals the ally with the lowest Health by [30%] when using a burst skill | Any healer |
Fixed main stats on accessories:
– Effectiveness
– Critical Damage
– Penetration
– Health %
Name | Effect | Best for |
---|---|---|
Death’s Hold | Increases Penetration by [2%] when hit (max 10 stacks) | Any striker that can survive or in evasion build like D.Stella |
Coward’s Treasure | Has a [30%] chance to Counterattack when an ally is hit | Veronica as her S1 will provoc assist and taunt. |
Burning Soul | Increases the caster’s Priority by [20%] when killing an enemy | Damage build ranger |
Spirit of Unification | Has a [100%] chance to increase Attack by [30%] for [1] turn(s) at the start of battle | Any dps mage, D.Astei |
Overdrive | Has a [100%] chance to heal the wearer by [20%] when an enemy Counterattacks | Any healer |
Dark Dungeon: Amadeus
Name | Effect | Best for |
---|---|---|
Phantasm Necrosis | Decreases the wielder’s Speed by [30%], and reduces damage taken / increases Counterattack Chance proportional to missing Health (Max [20%]/[20%]) Maxed at 50% hp lost | D.Stella, Counter units with effects on S1. |
Exquisite Death | Increases damage dealt by allies, proportional to the wielder’s Defense (Excluding the wielder) 5% of the wielder Def | High def hero like Veronica or Hyanbul Lee |
Fierce Soloist | Has a [100%] chance to grant Increased Speed to the wielder for 1 turn after using a non-attack skill | Buffers like Valentine/Cindy |
Sublime Melody | Has a [30%] chance to inflict Stunned for 1 turn when attacking a single target | Single target mage like Ame |
Immortal Pride | Increases the healing received by allies by [10%] (Excluding Burst) | Any healer |
Fixed main stats on accessories:
– Defense %
– Accuracy
– Resilience
– Crit Chance
– Speed
– Attack %
Name | Effect | Best for |
---|---|---|
A Prima Vista | Grants a Barrier to the caster when counterattacking ([100%] of the wielder’s Attack / only once per turn) | Any striker with counter set |
Unholy Exsultet | Decreases enemy team Attack by [10%] | Any defender |
Absolute Music | Increases damage dealt by allies to boss enemies by [10%] (Excluding the wielder) | Any, situational |
Dies Irae | If the wielder inflicts a debuff on their turn , increases Priority by [[40%] (Once every 2 turns) | Eternal, debuffer |
Obsidian Oath | Has a [100%] chance to decrease the wielder’s debuff durations when an enemy takes an action (Only once per turn) | Any healer, for pve/raid |
Light Dungeon: Ars Nova
Name | Effect | Best for |
---|---|---|
Snow-white Embrace | [+40%] damage dealt to ennemies when at Max Health | Any striker |
God Hand Crush | Has [100%] chance to reduce Action Points of the target by 15 when attacking | Counter or Revenger defender? |
Barrage of Truth | Has a [12%] chance to grand an extra turn when using single-target skill | Valentine/Tamara any one with single target S1 |
Last Hope | Increase damage dealt of basic attacks by [20%] (Excluding Burst) | Any unit using strong S1 like Ame |
Legacy of the Dream | Has [60%] chance to reduce all skill cooldowns by 1 turn when using a basic attack (Excluding Burst) | Any healer |
Fixed main stats on accessories:
– HP%
– Evasion
– Effectiveness
– Crit Dmg
– Penetration
– Heals when hit
Name | Effect | Best for |
---|---|---|
Glorius Radiance Orb | Damage dealt increases by [30%] (Excluding critical hits) | Rhona and any unit that can’t crit |
Fool’s Dawn | Has [100%] chance to grant a Barrier for 1 turn at the start of the battle (25% max HP) | Any defender |
Physical Exorcism | Increase damage dealt in PvP content by [40%] | Ranger built to damage |
Queen of Prism | Grants a Barrier to the caster when hit ([80%] of Attack / only once per turn) | Any |
Starlight Road | Inflicts reduced Critical Damage (-50% crit chance) on the enemy team for 1 turn at the start of the battle (75% chance per ennemie) | PvP healer |