Helmet main stat: +60% max health
Armor main stat: +500 defense
Gloves main stats:
+ 80 accuracy
+ 200 defense
Shoes main stats:
+ 75 Evasion
+ 20% max health
Fire Dungeon: Masterless Guardian
Set name | Effect 2/4 parts | Best for |
---|---|---|
Attack | +25% / +40% attack | Dps Skills based on atk |
Critical Hit | +12% / +20% critical rate | Dps Units with critical hit effects |
Evasion | +10% / +15% evasion | PvP for healers or Units with high base evasion like D.Stella |
Effectiness | +18% / +30% effectivness | Debuffers |
Water Dungeon: Tyrant Toddler
Set name | Effect 2/4 parts | Best for |
---|---|---|
Life | +30% / +50% health | Healer, Defender skills based on max health |
Defense | +25% / +15% defense | Units with high base defense or skills based on defense |
Resilience | +18% / +12% resilience | Fights that needs to resist debuff or pvp? |
Lifesteal | +10% / +15% lifesteal | Build based on evasion/counter or fights that need healing Note: for now lifesteal is limited to max 10% of your hp max |
Earth Dungeon: Chimera
Set name | Effect 2/4 parts | Best for |
---|---|---|
Counterattack | +12% / +20% counterattack chance | Strong S1 counter unit like D.Stella or with annoying S1 like Veronica |
Accuracy | +10% / +15% accuracy | PvP, boss with evasion like Earth weapon dungeon |
Speed | – / +25% speed | Everyone, universal set as speed is king in most content |
Critical Strike | – / +30% critical damage | Critical nukers like noa, mostly pve as 4 parts |
Light Dungeon: Sacreed Guardian
Set name | Effect 2/4 parts | Best for |
---|---|---|
Penetration | – / +20% penetration | Any nuker |
Revenge | increase attack based on HP% lost at a ratio of 160% | Units that can survive with low health |
Patience | increase defense based on HP% lost at a ratio of 160% | Annoying defenders like Hanbyul Lee |
Pulverization | increase damage against targets inflicted with Break by 30% | PvE set for specific boss |
Dark Dungeon: Grand Calamari
Set name | Effect 2/4 parts | Best for |
---|---|---|
Immunity | 1 turn immunity buff / – | PvP, everyone |
Swiftness | increase speed based on HP% lost at a ratio of 100% | Healers mostly or unit that needs to play faster to save your team |
Weakness | increases damage against debuffed targets by 20% | Any dps in a debuffer team |
Augmentation | increases damage while buffed by 15% | Any dps in team with buff |